![]() ![]() That is the only real issue I have with the game, though being that combat is largely the game's focus, it is an issue felt from beginning to end. Enemies take far too much damage, causing battles to drag on longer than they should. LC's slower pacing hampers what should have been fast and frenetic combat throughout- something the game would have really benefited from. That is the only real issue I have with the game, though being that combat is largely the game's focus, it is an A fun hack n' slash, but it could have been better. ![]() Overall, Lollipop Chainsaw might temporarily charm through its colorful and naughty silliness and definitely should amuse the gaming misogynist in the family, but I found the awkward mix of teen sexuality and violence too unsettling.A fun hack n' slash, but it could have been better. More egregious is the tirade of insults pitched at Juliet by demons, adding an unfunny level of unnecessary vulgarity to the story, enough that it made me feel a bit embarrassed if a female happened to walk into the room while I was playing the game. However, once all the glorious “Hi Hi Puffy AmiYumi” eye candy is scraped away, players often are bogged down in repetitive action that’s stalled in a routine, linear design and game mechanics that are peppered with only some mildly inspired boss battles. The soundtrack also is tempting with classic favorites such as the Runaways’ “Cherry Bomb,” Toni Basil’s “Mickey,” The Chordettes’ “Lollipop,” Dead or Alive’s “You Spin Me Round (Like a Record)” and Human League’s “Empire State Human.” The graphic design layers of Lollipop Chainsaw are impressive throughout with menu screens looking as though they were ripped from a 1960s EC Horror comic book (remember Tales from the Crypt?), plenty of colorful cut scenes and action that blends pulp art and three-dimensional, cel-shaded characters.ĭevelopers try to beef up the content by offering tons of unlockables, such as vicious combination moves, alternate (and even skimpier) costumes for Juliet, lots of hard-core music (punk to metal) and concept art packages. She starts running and hits colorful ramps to jump while rolling over oil cans (to keep the saw primed), collecting medals and flattening zombies.
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